Roblox Vehicle Simulator Island

  

Jul 11th, 2019

The Lost Island is one of the easter eggs in Vehicle Simulator, and a reference from an American TV Series called Lost. You'll get a.Lost Badge. when you first time reach there. This easter egg was removed in a update around the end of 2019. To reach the island. For planes go here. For aquatic vehicles go here. Land Vehicles are vehicles that can be only driven on land. These vehicles are bought at the Auto's Car Dealership, the Parking Lot Dealership, the Tesla Dealership, Motorcycle Dealership, Supercars Dealership, and the JDM Imports Dealership. These vehicles are the most commonly used ones in the game as you can play with them a lot more than. RoVille is slowly becoming the most popular simulator in Roblox, ultimately meaning it’s fantastic for you and your peers. Unlike Adopt Me, RoVille is a complex life simulator that takes into.

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  1. -- Instances:
  2. local VehicleSimulatorFuhaxor = Instance.new('ScreenGui')
  3. local Open = Instance.new('TextButton')
  4. local BeautyA = Instance.new('Frame')
  5. local BeautyB = Instance.new('Frame')
  6. local Torque = Instance.new('TextButton')
  7. local TptoCrate = Instance.new('TextButton')
  8. local NST = Instance.new('TextBox')
  9. local NitroForce = Instance.new('TextButton')
  10. local Speed = Instance.new('TextButton')
  11. local CrateESP = Instance.new('TextButton')
  12. local GiveAllPerks = Instance.new('TextButton')
  13. local JumpHeight = Instance.new('TextButton')
  14. local AutoFarm = Instance.new('TextButton')
  15. local BrakingT = Instance.new('TextBox')
  16. VehicleSimulatorFuhaxor.Name = 'Vehicle Simulator'
  17. VehicleSimulatorFuhaxor.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  18. OpenFrame.Name = 'OpenFrame'
  19. OpenFrame.BackgroundColor3 = Color3.new(0.666667, 0, 0.498039)
  20. OpenFrame.BorderColor3 = Color3.new(0.666667, 0, 0.498039)
  21. OpenFrame.Size = UDim2.new(0, 69, 0, 27)
  22. Main.Visible = true
  23. end)
  24. Open.Name = 'Open'
  25. Open.BackgroundColor3 = Color3.new(0.666667, 0, 0.498039)
  26. Open.BorderColor3 = Color3.new(0.666667, 0, 0.498039)
  27. Open.Font = Enum.Font.Cartoon
  28. Open.TextColor3 = Color3.new(1, 1, 1)
  29. Main.Parent = VehicleSimulatorFuhaxor
  30. Main.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333)
  31. Main.Position = UDim2.new(0.376574308, 0, 0.178571433, 0)
  32. Main.Visible = false
  33. BeautyA.Parent = Main
  34. BeautyA.BackgroundColor3 = Color3.new(0.666667, 0, 1)
  35. BeautyA.BorderColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
  36. BeautyA.Size = UDim2.new(0, 439, 0, 25)
  37. Name.Name = 'Name'
  38. Name.BackgroundColor3 = Color3.new(1, 1, 1)
  39. Name.BorderSizePixel = 0
  40. Name.Size = UDim2.new(0, 154, 0, 25)
  41. Name.Text = 'Vehicle Simulator'
  42. Name.TextSize = 20
  43. BeautyB.Name = 'BeautyB'
  44. BeautyB.BackgroundColor3 = Color3.new(0.666667, 0, 1)
  45. BeautyB.BorderColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
  46. BeautyB.Position = UDim2.new(0, 0, 0.91366905, 0)
  47. Credit.Parent = BeautyB
  48. Credit.BackgroundTransparency = 1
  49. Credit.Size = UDim2.new(0, 439, 0, 24)
  50. Credit.Text = '
  51. Credit.TextSize = 16
  52. Torque.Name = 'Torque'
  53. Torque.BackgroundColor3 = Color3.new(0.666667, 0, 1)
  54. Torque.Position = UDim2.new(0.679532647, 0, 0.169338807, 0)
  55. Torque.Font = Enum.Font.Cartoon
  56. Torque.TextColor3 = Color3.new(1, 1, 1)
  57. Torquet.Parent = Torque
  58. Torquet.BackgroundColor3 = Color3.new(0.666667, 0, 1)
  59. Torquet.Position = UDim2.new(1.08955228, 0, 4.47034836e-08, 0)
  60. Torquet.Font = Enum.Font.Cartoon
  61. Torquet.TextColor3 = Color3.new(0, 0, 0)
  62. Torquet.TextWrapped = true
  63. TptoCrate.Name = 'TptoCrate'
  64. TptoCrate.BackgroundColor3 = Color3.new(0.666667, 0, 1)
  65. TptoCrate.Position = UDim2.new(0.0262044966, 0, 0.165741712, 0)
  66. TptoCrate.Font = Enum.Font.Cartoon
  67. TptoCrate.TextColor3 = Color3.new(1, 1, 1)
  68. NitroSpeed.Parent = Main
  69. NitroSpeed.BackgroundColor3 = Color3.new(0.666667, 0, 1)
  70. NitroSpeed.Position = UDim2.new(0.346034855, 0, 0.169338807, 0)
  71. NitroSpeed.Font = Enum.Font.Cartoon
  72. NitroSpeed.TextColor3 = Color3.new(1, 1, 1)
  73. NitroSpeed.TextSize = 13
  74. NST.Parent = NitroSpeed
  75. NST.BackgroundColor3 = Color3.new(0.666667, 0, 1)
  76. NST.Position = UDim2.new(1.08955228, 0, 4.47034836e-08, 0)
  77. NST.Font = Enum.Font.Cartoon
  78. NST.TextColor3 = Color3.new(0, 0, 0)
  79. NST.TextWrapped = true
  80. TeleportToCar.Name = 'TeleportToCar'
  81. TeleportToCar.BackgroundColor3 = Color3.new(0.666667, 0, 1)
  82. TeleportToCar.Position = UDim2.new(0.026204519, 0, 0.332408428, 0)
  83. TeleportToCar.Font = Enum.Font.Cartoon
  84. TeleportToCar.TextColor3 = Color3.new(1, 1, 1)
  85. TeleportToCar.TextSize = 20
  86. NitroForce.Parent = Main
  87. NitroForce.BackgroundColor3 = Color3.new(0.666667, 0, 1)
  88. NitroForce.Position = UDim2.new(0.346034855, 0, 0.336005569, 0)
  89. NitroForce.Font = Enum.Font.Cartoon
  90. NitroForce.TextColor3 = Color3.new(1, 1, 1)
  91. NitroForce.TextWrapped = true
  92. NFT.Name = 'NFT'
  93. NFT.BackgroundColor3 = Color3.new(0.666667, 0, 1)
  94. NFT.Position = UDim2.new(1.08955228, 0, 4.47034836e-08, 0)
  95. NFT.Font = Enum.Font.Cartoon
  96. NFT.TextColor3 = Color3.new(0, 0, 0)
  97. NFT.TextWrapped = true
  98. Speed.Name = 'Speed'
  99. Speed.BackgroundColor3 = Color3.new(0.666667, 0, 1)
  100. Speed.Position = UDim2.new(0.679532647, 0, 0.336005569, 0)
  101. Speed.Font = Enum.Font.Cartoon
  102. Speed.TextColor3 = Color3.new(1, 1, 1)
  103. SpeedBind.Parent = Speed
  104. SpeedBind.BackgroundColor3 = Color3.new(0.666667, 0, 1)
  105. SpeedBind.Position = UDim2.new(1.08955228, 0, 4.47034836e-08, 0)
  106. SpeedBind.Font = Enum.Font.Cartoon
  107. SpeedBind.TextColor3 = Color3.new(0, 0, 0)
  108. SpeedBind.TextWrapped = true
  109. CrateESP.Name = 'CrateESP'
  110. CrateESP.BackgroundColor3 = Color3.new(0.666667, 0, 1)
  111. CrateESP.Position = UDim2.new(0.0262044966, 0, 0.748543978, 0)
  112. CrateESP.Font = Enum.Font.Cartoon
  113. CrateESP.TextColor3 = Color3.new(1, 1, 1)
  114. SuperCar.Parent = Main
  115. SuperCar.BackgroundColor3 = Color3.new(0.666667, 0, 1)
  116. SuperCar.Position = UDim2.new(0.355146468, 0, 0.748544037, 0)
  117. SuperCar.Font = Enum.Font.Cartoon
  118. SuperCar.TextColor3 = Color3.new(1, 1, 1)
  119. GiveAllPerks.Parent = Main
  120. GiveAllPerks.BackgroundColor3 = Color3.new(0.666667, 0, 1)
  121. GiveAllPerks.Position = UDim2.new(0.695478082, 0, 0.748543978, 0)
  122. GiveAllPerks.Font = Enum.Font.Cartoon
  123. GiveAllPerks.TextColor3 = Color3.new(1, 1, 1)
  124. Close.Parent = Main
  125. Close.BackgroundTransparency = 1
  126. Close.Position = UDim2.new(0.935208917, 0, -0.00128471851, 0)
  127. Close.Font = Enum.Font.SourceSans
  128. Close.TextColor3 = Color3.new(1, 1, 1)
  129. Close.MouseButton1Down:connect(function()
  130. Main.Visible = false
  131. JumpHeight.Parent = Main
  132. JumpHeight.BackgroundColor3 = Color3.new(0.666667, 0, 1)
  133. JumpHeight.Position = UDim2.new(0.346034855, 0, 0.497876078, 0)
  134. JumpHeight.Font = Enum.Font.Cartoon
  135. JumpHeight.TextColor3 = Color3.new(1, 1, 1)
  136. JumpHeight.TextSize = 15
  137. JHT.Parent = JumpHeight
  138. JHT.BackgroundColor3 = Color3.new(0.666667, 0, 1)
  139. JHT.Position = UDim2.new(1.08955193, 0, 0, 0)
  140. JHT.Font = Enum.Font.Cartoon
  141. JHT.TextColor3 = Color3.new(0, 0, 0)
  142. JHT.TextWrapped = true
  143. AutoFarm.Name = 'AutoFarm'
  144. AutoFarm.BackgroundColor3 = Color3.new(0.666667, 0, 1)
  145. AutoFarm.Position = UDim2.new(0.0262044966, 0, 0.496676952, 0)
  146. AutoFarm.Font = Enum.Font.Cartoon
  147. AutoFarm.TextColor3 = Color3.new(1, 1, 1)
  148. Braking.Parent = Main
  149. Braking.BackgroundColor3 = Color3.new(0.666667, 0, 1)
  150. Braking.Position = UDim2.new(0.679532647, 0, 0.494278967, 0)
  151. Braking.Font = Enum.Font.Cartoon
  152. Braking.TextColor3 = Color3.new(1, 1, 1)
  153. Braking.TextSize = 23
  154. BrakingT.Parent = Braking
  155. BrakingT.BackgroundColor3 = Color3.new(0.666667, 0, 1)
  156. BrakingT.Position = UDim2.new(1.08955228, 0, 4.47034836e-08, 0)
  157. BrakingT.Font = Enum.Font.Cartoon
  158. BrakingT.TextColor3 = Color3.new(0, 0, 0)
  159. BrakingT.TextWrapped = true
  160. local vehicle = workspace.Vehicles:getChildren()
  161. if vehicle[i]:findFirstChild('owner') then
  162. if vehicle[i].owner.Value game.Players.LocalPlayer.Name then
  163. end
  164. end
  165. local waitTime = 3 --This will be the time it takes (seconds) until your car resets. See line 37
  166. local hint = Instance.new('Hint', Workspace) hint.Text = 'Vehicle Simulator Autofarm loading...'
  167. local go = true
  168. function findVehicle() --Finds your vehicle
  169. while not found do --Loops until your vehicle has been found
  170. local vehicles = Workspace.Vehicles:getChildren()
  171. if vehicles[i]:findFirstChild'owner' then
  172. if vehicles[i].owner.Value game:GetService'Players'.LocalPlayer.Name then -- Found your vehicle
  173. found = true --Setting found to true so loop breaks
  174. vehicle = vehicles[i] -- Declares vehicle variable to your vehicle
  175. vehStats = vehicle.Handling -- Declares vehStats variable to vehicle stats folder
  176. vehStats.Torque.Value = 60000
  177. vehStats.SteeringRadiusConstant.Value = 120000000
  178. elseif vehicles[i + 1] nil and not found then
  179. hint.Text = 'Please spawn and enter your vehicle!' --Your vehicle does not exist in the Workspace
  180. end
  181. wait(1) --Waiting before checking again so we don't crash
  182. wait(2) --We've found the car. Waiting so the car can be properly placed on the highway
  183. vehicle.PrimaryPart = vehicle.Chassis.VehicleSeat
  184. function farm() --This is where the magic happens :)
  185. hint.Text = 'Finished loading! Autofarm initialized...FAST,TELEPORT,WIN v2'
  186. while wait(waitTime) do --Waits x seconds before resetting car
  187. vehicle:SetPrimaryPartCFrame(CFrame.new(-2470,60,777)) --Teleports vehicle to highway
  188. game:GetService'VirtualUser':SetKeyUp('w') --Resets W key
  189. game:GetService'VirtualUser':SetKeyDown('w') --Presses W key to go forward
  190. end
  191. while go do
  192. if not pcall(farm()) then --Calls farm function & checks for errors
  193. found = false --If it errors, it sets found to false and continues looking for your vehicle.
  194. end
  195. end)
  196. SuperCar.MouseButton1Down:connect(function()
  197. myCar.Handling.MaxSpeed.Value = 10000
  198. myCar.Handling.SteeringRadiusConstant.Value = 15000
  199. myCar.Handling.Nitro.NitroSpeed.Value = 100000
  200. myCar.Handling.Braking.Value = 100000
  201. myCar.Handling.TurboJump.TurboJumpHeight.Value = 25
  202. findCar()
  203. myCar.Handling.SteeringRadiusConstant.Value = 15000
  204. findCar()
  205. end)
  206. NitroSpeed.MouseButton1Down:connect(function()
  207. myCar.Handling.Nitro.NitroSpeed.Value = NST.Text
  208. findCar()
  209. end)
  210. JumpHeight.MouseButton1Down:connect(function()
  211. myCar.Handling.TurboJump.TurboJumpHeight.Value = JHT.Text
  212. findCar()
  213. end)
  214. GiveAllPerks.MouseButton1Down:connect(function()
  215. game:GetService('Players').LocalPlayer.UserId = 1099580
  216. local crates = workspace:getChildren()
  217. if crates[i].ClassName 'Model' then
  218. for i=1,#crates2 do
  219. local crates3 = crates2[i]:getChildren()
  220. if crates3[i].ClassName 'MeshPart' then
  221. if crates3[i]:findFirstChild('BoxHandleAdornment') then
  222. crates3[i]:findFirstChild('BoxHandleAdornment'):Remove()
  223. local a = Instance.new('BoxHandleAdornment',crates3[i])
  224. a.SizeRelativeOffset = Vector3.new(0,135,0)
  225. a.Transparency = 0.5
  226. a.Adornee = crates3[i]
  227. local b = Instance.new('BoxHandleAdornment',crates3[i])
  228. b.Color3 = Color3.fromRGB(0,0,255)
  229. b.AlwaysOnTop = true
  230. b.ZIndex = 1
  231. end
  232. end
  233. end
  234. end
  235. local crates = workspace:getChildren()
  236. if crates[i].ClassName 'Model' then
  237. for i=1,#crates2 do
  238. local crates3 = crates2[i]:getChildren()
  239. if crates3[i].ClassName 'MeshPart' then
  240. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(crates3[i].Position.X+30,crates3[i].Position.Y+5,crates3[i].Position.Z))
  241. game.Players.LocalPlayer.Character.Humanoid:MoveTo(Vector3.new(crates3[i].Position.X,crates3[i].Position.Y,crates3[i].Position.Z))
  242. end
  243. end
  244. end
  245. end
  246. TeleportToCar.MouseButton1Down:connect(function()
  247. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(myCar.Chassis.VehicleSeat.Position+myCar.Chassis.VehicleSeat.SeatOffset.Value)
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Unlike other websites, we have brought to you a list of working Vehicle Simulator Codes that you can redeem and earn plenty of rewards. We will share the easiest way to gain up some currency which will surely help you purchasing amazing new rides for you to race around in.

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Before we share the updated list of Roblox Vehicle Simulator Codes, let us tell you how to redeem these codes in Vehicle Simulators.

How to redeem Vehicle Simulator Codes

What all you have to do is to open your phone which you get in your hot bar. You will see an icon in the bottom which reads, Codes. Click on that icon and you will see a screen asking you to enter the code.

Roblox driving simulator codes wikiIsland

Now, its time to enter one of the codes and click on the ‘Code Goes Here’ button to get your rewards.

All Vehicle Simulator Codes (January 2021)

Make sure to check back this page, because we will update this post whenever new codes become available.

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Roblox Vehicle Simulator Secret Island Code

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Active Vehicle Simulator Codes

There is no active and working vehicle simulator code available at the moment. As soon as codes become available, we will update this guide.

Expired Codes

These following codes are no longer active and so they can’t be redeemed.

  • 1milfavs: Redeem this code and get $ 100,000 as a reward
  • Matrix: Redeem this code and get $ 50,000 as a reward
  • 100mVisits: Redeem this code and get $ 10,000 as a reward
  • 5years: Redeem this code and get $ 50,000 as a reward
  • Midget: Redeem this code and get $ 40,000 as a reward
  • Discord: Redeem this code and get $ 40,000 as a reward
  • 150millz: Redeem this code and get $ 50,001 as a reward
  • 50m5fives: Redeem this code and get $ 5,000 as a reward
  • 3Years: Redeem this code and get $ 3,000 as a reward
  • 75mVisits: Redeem this code and get $ 75,000 as a reward
  • FreeDrone: Redeem this code and get $ 60,000 as a reward
  • cincodemayo: Redeem this code and get Car Texture as a reward
  • I <3U: Redeem this code and get Car Texture as a reward

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How to Redeem Codes in Vehicle Simulator

Roblox Vehicle Simulator Controls

In order to redeem your updated Vehicle Simulator code, what all you have to do is to open your phone that you will find in your hot bar. You will see an icon ‘Codes’ at the bottom of the left side of the screen.

When you click on that icon, you will be taken to code redemption screen. Enter any of the working or updated Vehicle Simulator code from the above list and hit the Submit button to get your free stuff.

Roblox Vehicle Simulator Wiki

This video will explain the same in the best and easiest possible way how to redeem Vehicle Simulator codes.